Well, it is time to move a little further down the list of my favorite albums this decade. We're through the bottom half of the top 100, but now we're going to slow down a bit to give the top half the attention it deserves.
Monday, May 10, 2010
Ek's Top 100 Albums of the '10s: #50-26
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Ek
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5/10/2010 09:30:00 PM
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Labels: Countdown Lists, Ek, Music
Sunday, May 02, 2010
Ek's Top 100 Albums of the '10s: #51-100
Since the Sports Guy is the spiritual father of this blog, I'll let him introduce the concept: "It's a gimmick that needs no introduction. It's a gimmick that says'I couldn't come up with a real column that has a beginning, middle and end,' as well as 'You're hopefully going to be entertained anyway.' It's a gimmick that insinuates the rankings reflect a nationwide consensus, even though it's the opinion of one person and one person only. It's a gimmick that seemingly relies on a secret statistical formula, even though one doesn't actually exist. That's right, it's a...[giant list] column!" Point taken. The only thing I'll argue with is the beginning, middle, and end thing, since nothing has a more obvious beginning, middle, and end than a giant list (although this may not apply to TSG's lists since he always jumps around so much). Anyway, the '00s were a crappy decade in a lot of ways, but it was a good decade for music, especially after a shaky last few years of the '90s (except for Journey reuniting with a new lead singer. That was a terrible idea).
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Ek
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5/02/2010 07:18:00 PM
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Labels: Countdown Lists, Ek, Music
Sunday, April 25, 2010
Rock 'n Jock
After watching the Bulls collapse earlier today, I came to realize that a basketball team isn't that different from a rock band - there's about the same number of people on stage/the court at the same time, and you need the right mix of talent, chemistry, and knowledge/acceptance of roles in order to be successful. So here's my take on how the comparison breaks down.
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Ek
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4/25/2010 09:48:00 PM
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Sunday, October 07, 2007
A "Master"ful Performance?
In an effort to bring something new to the Village Tavern, we're actually going to make an attempt at reviewing something that came out recently. Anyway, here's my review of Halo 3.
Story: C-
Despite some rumors to the contrary, Halo 3 picks up pretty closely to where Halo 2's (drastically disappointing) ending left off. The game begins with the Master Chief bailing out of the forerunner ship that he was (apparently) on and crashing on Earth, conveniently near a party of marines. The story from then on is pretty similar to the Master Chief portion of the Halo 2 story – you fight your way through the Covenant on Earth (in this case Africa) for a little while, and then eventually end up on a forerunner installation trying to cause some giant explosions and prevent others. That's a little bit of a simplified version – in actuality, the depth of the story is somewhere between those of the first two games. While this game doesn't have a bad story, there were a few things I didn't like about it:
- A lot of the scenarios, and in some cases even level layouts, are really, really similar to stuff that happened in the other two games.
- The arbiter follows the Master Chief along throughout the campaign, and while it's kind of fun to see both fighting alongside each other, it essentially eliminates the arbiter's storyline, which was the most interesting aspect of Halo 2's story. Remember how the story for The Lord of the Rings was entertaining when the characters were all traveling together, but then got really interesting once Tolkein split them up? This is kind of the complete opposite of that.
- I'm not a huge fan of boss battles in shooters as a general rule, but they did a pretty good job with them in Halo 2, and the problem here is that a lot of this game's story seems to be building towards epic boss battles with Gravemind and the Prophet of Truth, neither of which actually end up so much happening. Seriously, how do you kill off the two primary villains in a video game without a boss battle? It's unheard of. I should mention that there is at least a battle with 343 Guilty Spark (the Monitor), which is nice since everyone who plays these games has wanted to kill that thing since 2/3rds of the way through the first game.
- Although the ending is not nearly as bad as the end of Halo 2, it's still a minor letdown, not to mention the fact that the final scene is a little bit confusing, both in regard to what actually happened and how.
Gameplay: A
This was probably both one of the biggest strengths of Halo and Halo 2's most severe weakness, so considering those facts, and the fact that this is what I consider the most important aspect, this is obviously the make-or-break point for this game. Well, I'm happy to report that it's mostly good news. In Halo, the Master Chief was quick and agile, much like Mike Williams at USC. Once Halo 2 started, it looked like the Chief had taken a year off and then trained with the Lions. You have to play the games back-to-back for it to be very noticeable, but the walk speed was substantially reduced in the second game for no apparent reason. While it doesn't seem like a big thing, it not only makes it take longer to walk to an objective in a level or multiplayer game, but also reduces the extent to which dodging and strategic movement is helpful, and basically makes the game a lot less fun. And while I'm not sure if the Chief is as fast in Halo 3 as he was in the first game, he's definitely quicker than in Halo 2.
Another significant improvement is the weaponry available, both in the quality/quantity of weapons available and in the weapon balance. While Halo 2 introduced dual wielding, they attempted to compensate for this by making every dual wielding weapon weak and useless as a stand-alone gun. This took a lot of the fun out of the multiplayer games in Halo 2, since in order to be successful you had to spend as much time looking for weapons and items as you did hunting down the other players. While I haven't played the multiplayer game a lot in Halo 3 yet, the only really useless gun in the game is the plasma pistol, and even that's more of a situational weapon than it is truly useless. The end result is a game which includes all of the added wrinkles from Halo 2, such as dual wielding, vehicle boarding, and melee weapons, but has fixed the major flaws from that game. So basically, you have the game that Halo 2 should have been.
Improvement Over Previous Games in Series/Genre: B+
This game doesn't do anything new that's Earth-shattering (beyond fixing the issues from Halo 2 mentioned earlier), but there are some nice new wrinkles:
- Several new weapons, including a machine gun that shoots spikes, mini-shotguns that can be dual wielded (weld?), and the hammer that Tartarus had at the end of the second game, which is called the “Gravity Hammer,” which is a little bit of a strange name since I thought that was how every hammer worked.
- You can pick up the turrets and walk around with them, although you move at Halo 2 speeds when you do. There are also a couple of other heavy weapons that work this way, like a missile launcher and a flamethrower. Which is always a nice touch.
- A few new vehicles, although with the exception of the Hornet (which is basically a helicopter), most of them aren't that great; the Ghost, Scorpion Tank, and Banshee are still the most fun vehicles in the game to use by a pretty good margin.
-There are now four kinds of grenades, including a fire grenade and a spike grenade, although this was probably the one addition I didn't really like, since you now can only carry 2 of each kind, and I honestly would rather just have more frag and plasma grenades.
- You now can pick up items, like deployable shields and active camo, and use them at strategic times during the game. While I don't think I've really figured out how to take full advantage of most of these, it's a very nice touch.
Graphics: A
While the graphics in this game don't blow everything else out of the water like the first Halo game did, it does look better from a real standpoint than either of the first two and, honestly, almost everything else that I've played. The Brutes actually now look vicious and more resemble the ancient vampire from season seven of Buffy the Vampire Slayer than they do evil care bears or ewoks on steroids. I actually saw them and thought, “oh, THAT'S what those were supposed to look like." The flood also has been revamped and are basically a whole lot creepier. Between that and the fact that Cortana and Gravemind occasionally appear in hallucinations throughout the levels, the game seems to be going for more of a Resident Evil/horror movie type of feel. Watching someone play one of those games gave you the feeling that you were watching a great horror movie (which is the exact feeling you don't get while watching the Resident Evil movies) and although Halo 3 never really manages to do that, this is more because it's a space fantasy than because of any problems with the graphics.
Replayabilityness: Incomplete (tentatively C-)
Officially I'm giving this an “incomplete” since it's not really possible to judge how well a game that I've had for two weeks will hold up. But there are a few reasons that I'm not all that optimistic. The campaign is too short – I finished it on heroic the first time in about ten hours over two days, and for that matter I don't remember using the banshee or the rocket launcher even one time during that, which was a little bit of a downer. The other glaring flaw is that it was widely reported/advertised that this was finally going to be the shooter that had a four person co-op mode, and it most certainly does not, or more accurately, it only has this feature online, which is stupid, unnecessary, and completely defeats the purpose. I suppose it's better than nothing, and it will hopefully pave the way for other games that will do this (even though other genres have been doing it for a long time and it should have happened at least five years ago), but it still stands that Bungie had a chance to make possibly the most replayable game ever, and they dropped the ball by not including this feature as a split-screen option. In some ways, they fell into Microsoft's typical approach to customers, which is:
Step 1: Imagine who your ideal client/customer would be.
Step 2: Force as many people as possible into that mold by making sure that it's completely necessary in order to take full advantage of any products you make.
The thing is, I sometimes get the impression that Microsoft (and Sony, for that matter) are trying to kill split-screen gaming in favor of online action, which of course enables them to collect activation and subscription fees on a regular basis. And while it's nice to have that as an option, the fact of the matter is, people who don't mind paying monthly fees for their gaming, not being able to talk trash to someone's face that you're playing against, and spending the majority of your time playing against 12-to-15 year-olds that treat gaming as a full-time job are not big console gamers; these kind of people mostly play PC games. Console gamers for the most part are either kids or more casual gamers who don't really have the need, desire, or even ability to be a big part of an “online community.” Anyway, that's it for the soap box about that...and I will mention that I haven't played the multiplayer game – online or otherwise - very much, so if the multiplayer game is really good (and it seems like that's what they put more of their time into) and the game holds up well over time, this could easily move up to a B or even an A-.
Overall: B+
This is a good game, but I was hoping it would be better, and for various reasons (not all of which have to do with the game), I'd be surprised if I get nearly as into this one as I did Halo, or even Halo 2. I think the legacy of the Halo trilogy could be similar to that of the Matrix trilogy – an awesome, generation-defining first chapter followed by two sequels which were actually pretty good, but didn't quite live up to the promise of the original.
And now, so we can review TWO things that came out within the last two weeks (for the first time ever on the Village Tavern)....
Foo Fighters - Echoes, Silence, Patience, and Grace: A
Unsurprisingly, this album includes a mix of numerous hard rock songs, poppy, radio friendly songs, and a couple of nice acoustic numbers, in other words, everything you would expect from a Foo Fighters album at this stage in their career. What is a surprise, and a good one, is that it also includes a lot of things you wouldn't expect from a Foo Fighters album. While it's well-known at this point that Dave Grohl is a great drummer and songwriter, he's also become a very good guitar player and is starting to show it, with some legitimate guitar solos on a lot of the songs and an acoustic instrumental. They also mix their acoustic sound with hard rock on several songs, which I don't really remember them ever doing in the past. While there's some cases where they fall into the “play a nice acoustic song for a couple of minutes, then play something similar but rock it out” style of songwriting, there are also some cases (like “Let it Die”) where they're already doing this brilliantly. They've also gone to a much more classic rock sound, and while the influence of the grunge scene Grohl helped to develop isn't completely gone, this is an album that sounds more like Neil Young or Led Zeppelin than Nirvana or Pearl Jam, which in this case is a good thing.
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Ek
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10/07/2007 05:17:00 PM
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Labels: Ek, Music, Video Games
Sunday, May 21, 2006
Throw a Quarter in the Village Tavern Jukebox
Well, it now appears that Sexley is no longer going to be writing for this fine establishment, so that leaves me as the only contributor who pretends to have taste (editor’s note: to date it has not been shown that anyone at the VT actually has taste, and it has been well established that James does not). But anyway, in this newfound role, I feel it’s somewhat necessary to attempt to introduce a little more culture to the site. So I’m going to go ahead and review the last ten albums I bought. And yes, when you see what they were, it will probably confirm your suspicion that I don’t have any taste and should never review anything (well, maybe reading the reviews will confirm that second part...).
Pearl Jam – Pearl Jam:
First off, I’ll just get this out of the way – I am one of those crazy Pearl Jam fans who gets offended when people say they haven’t done anything good since “Ten.” For the record, I thought that Vs. and Lost Dogs were great albums and that just about everything they’ve done has been very good. I haven’t seen them live yet, but it’s on my “things I’d really like to do before I die or it becomes impossible” list (well, if I made such a list, it would be). But I think there may actually be
something to the Sports Guy’s Vince Carter theory with this album: the songs aren’t really better written than the songs on Riot Act or Binaural were, but on this album they put in the effort to make the rock songs sound like they, well, rock, and even going back to their earlier work I can’t think of any previous Pearl Jam album where the bass and drums sounded so good. So you won’t have to go out and buy a live album in eight months or so to hear these songs the way they’re supposed to sound: A
Lynyrd Skynyrd – Pronounced Len-Nerd Skin-Nerd:
What, do you think I only buy new stuff? It’s actually a little surprising that this wasn’t in the collection already. The main reason is that I’d always had a two-disc best collection for Skynyrd, and it seemed pointless to buy the albums. I wouldn’t recommend this, because any great band is worth experiencing through the full albums. On the other hand, there was
maybe one halfway decent song on this album that wansn’t in the two-disc set I had. The version I bought also included demos of Tuesday’s Gone, Gimmie Three Steps, and Freebird, and let me say this much: production really makes a difference. Of the three, Tuesday’s Gone is the only one where you can even still tell it’s a great song. They did manage to throw in a couple of non-demo extras as well, both of which were good tunes (for the record, I hate it when record companies do this). All in all, I expected this one to be a little better than it was, but it still has the two greatest Southern Rock songs ever on it; and I shouldn’t hold it against them that I knew them already, so it’s hard to justify anything lower than an: A-
.Moneen. – The Red Tree:
I saw these guys opening up for Saves the Day and liked them enough that I bought their next album, and I absolutely love it when that happens. Anyway, most of the songs on this album kind of sound the same, but at least it works when they try to do something different, and at least the sound is pretty good: B+
The Drive-by Truckers – A Blessing and a Curse:
Probably their saddest album lyrically to date, which is saying something. It’s not their best album, but calling it a letdown 
would be a little harsh. Also, if you bought it at Tower Records during the week it was released (and probably some other places), it came with a bonus disc including Jason Isabell’s “When the Well Runs Dry,” which would have been one of the best four songs on the album. Probably the worst such oversight I can think of other about fifteen songs from Lost Dogs not making an earlier Pearl Jam album. I hate it when bands do that: B
Saves the Day – Sound the Alarm:
For those of you who were concerned by In Reverie, don’t worry, Saves the Day was just messing with us and they’re back now. Oh, and if you don’t know who Saves the Day is, you should go pick up Stay What You Are at the same time Mike Holmgrem suggests calling a timeout…IMMEDIATELY!!!!!: A
Foo Fighters – 2005: Five Songs and a Cover:
I found this one at Best Buy…finds like this almost make it worth shopping at a place where it takes ten minutes to check out at 1:15 on a Tuesday, mostly because they try to sell magazines to everyone who goes through a register. Anyway, it opens up with a live version of “Best of You” that was so bad that it moved the Foo Fighters from the top level of “bands I need to see
before they break up regardless of cost or inconvenience” to the level of “bands I would pay to see maybe even if I didn't like the people I was going with.” It’s a subtle difference. And I don’t know if I really needed a Foo Fighters version of “I Feel Free,” especially if it doesn’t even include Dave Grohl singing. But the other four songs were good: B+
Twothirtyeight – Matter Has a Breaking Point:
I used to own a burned version of this from a friend with eight songs on it and only learned when I actually bought the album on iTunes (at least four years later) that there are actually sixteen songs on this album. Oddly enough, with eight songs it was one of those really short emo albums that you can listen to three times in your car in a normal day of driving, and now it’s one of those albums that’s good all the way through but a little longer than it needs to be. Actually, I haven’t listened to the extra songs nearly enough to give this a fair review. I’ll do what my Old Testament professor did in the same situation: A
Metallica - …And Justice For All:
History’s been a little rough on this album. It still has some classic songs, but it’s impossible to think of it as great rock music now that everything else sounds so much cleaner. And I wouldn’t hold it against them, but the same thing isn’t true of early Foo Fighters, early Pearl Jam, or even Led Zeppelin. Heck, AC/DC music still rocks twenty years later, and they weren’t even talented. In fact, the best thing I would think about this album if it came out today was, “wow, this is a lot better than their last album…”: C+
Allison Krauss & Union Station – Lonely Runs Both Ways:
What can I say, she has a great voice…let’s not dwell too long on the fact that
I own this album and listen to it occasionally: B
AC/DC – Back in Black
As I was saying earlier, this album still rocks. The only real knock on AC/DC was that, apart from the vocals (which actually don’t sound good by any sort of conventional definition) and some of the guitar solos, most Junior High rock bands can play everything they’ve done. But hey, not everything has to be complicated: B+
(and yes, I know I didn’t use any Ds or Fs. This is because I don’t buy crappy music. If you want to send me one of the albums above, I’ll review them, but I’m not paying for them, I mean, come on!)
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5/21/2006 08:20:00 PM
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Tuesday, September 13, 2005
Nacho-rama - The Appetizer
I didn’t have time to work on an in-depth article like my counterparts, so y’all are going to be stuck with some random thoughts and short points this week instead. Let’s get started.
1. Great post by Ek on why the NFL is better than College Football. Being a recent NFL convert myself, he did a great job of stating the problems with the college game and voicing the frustrations of many of the game’s critics. Also, I had completely forgotten that USC only one the AP National Championship in 2003 while LSU won the BCS National Championship. Kudos to Ek for the reminder.
Two quick counterpoints (although they aren’t nearly enough to tip the scales in favor of the college game):
A. The three of us are probably all biased by the fact that we went to Wheaton College, which is located in Chicago, Illinois, and only a Division III football team. There are no big time college football programs in the area (no, Northwestern doesn’t count), so we weren’t exposed to the tradition and excitement of being on a major college campus on a Fall day right before kickoff. The other factor working against the college game for us is the fact that the majority of the students at Wheaton generally did not get along with the football players. Whereas Mountaineers are generally regarded as celebrities and demigods up here in Morgantown, the majority of Wheaton’s campus thought that the football players were jerks. I’m not saying whether this was the right or wrong opinion, but it definitely introduces a bias into our opinions of college football players in general.
B. The NFL cannot compete with the college game in terms of tradition. From the “Dotting of the ‘I’” at Ohio State, the DawgWalk at UGA, or the singing of “Country Roads” after WVU victories, there a many more long-lasting and meaningful traditions among colleges as compared to the NFL. The only NFL team that comes close to this kind of tradition would be the Green Bay Packers. However, compared to collegiate traditions, the Packers’ traditions such as the Lambeau Leap simply don’t make the grade. Also contributing to this more storied tradition is the fact that the college game has been around longer than professional football (1880’s versus 1920’s for the earliest professional football). Some of the biggest rivalries in college football have been played for over 100 years. It’s hard for the NFL to beat that tradition when we are only up to 40 years since the league merger and we're still adding expansion teams like the Houston Texans as of 2002.
Just thought I’d quickly make the counter arguments since no one else decided to make them.
2. Just so you know, I’m watching the Dave Matthews Band on VH1 Storytellers right now. Sorry if my distraction is evident. There is absolutely nothing more entertaining to me than listening to Dave Matthews talk. I love the man’s music, but I just start laughing when I ever I hear him speak. Watching him interact with the band members when they are being interviewed is pretty awesome too. He's like a little, giddy kid. Even if you don’t like the music, you should be watching the show just for these kinds of interactions. Also, Carter Beauford (the drummer for those of you unfamiliar) just said that they (the band) “trust” Dave lyrically to express his opinions and the opinions of the band without going overboard. It’s insights like this one that you can only get from VH1 Storytellers. Jeez, I had no idea that the primary song writer and lead singer for the band was in this position. Unbelievable!
3. A very enjoyable and entertaining article from Mark on the absurdity of Frank Robinson’s 45 second staring contest with the umpire in a recent National’s game. The Will Ferrell references scattered throughout were a real treat. I’m very impressed because Mark is not a baseball guy, but he put in some serious effort and time researching for his article. Plus, he was very creative (and at times a bit too personal – going from naked to fully dressed) in coming up with things to do in 45 seconds. It might have been a little bit better had the entire article only taken 45 seconds to read and the final point was “read this entire article.” However, this approach would not have given us the same full glimpse into Mark's psyche that we all now possess.
4. I know it is a great song, but do they always have to play “Ants Marching” at every live show and put it on every concert cd that is released by the band? What? They do? Oh, my bad; I didn’t realize that. Sorry.
5. Just wanted express my condolences and sympathy to Javon Walker since he is out for the season with an ACL tear. I realize that calling a professional football player’s season ending injury tragic is not appropriate in light of the recent true tragedies (not even a strong enough word) of Hurricane Katrina, but Walker’s injury was a major disappointment for Packers’ fans and NFL fans in general. He was in the process of becoming (and may still after he returns next season) one of the best WR in the NFL, although he was paid less than many back-ups. His agent Drew Rosenhaus threatened to hold him out for the season if the Packers didn’t increase his salary to level of other #1 Wide Receivers in the NFL. Javon reported to camp without a new contract, and then tore his ACL in the first game. Granted, Walker still made more money than most of the world can ever dream about, but it is disappointing to see him not get the amount of money that we as a society have deemed professional athletes (entertainers really – a forthcoming article from me that will challenge all your perceptions and preconceived notions about professional sports) at his level should receive. I hope that he is able to get back to this level after his injury for his sake and for our sake as fans whom get to watch him play.
6. There is nothing quite like the group of individuals that assemble at the DMB concert. It’s truly phenomenal. By the way, according to his imdb.com page, Dave’s favorite drink is Jack Daniels. Also, if your one of those people that jumped off the DMB bandwagon, you’ve been beaten to the punch by the man himself (http://www.theonion.com/content/node/39670/print/).
Well as you can see, I ran out of material a while ago. I promise actual articles with research in the future, but I had to get something up fast. I also realize that I have promised at least 4 or 5 specific articles in the course of my first 2 posts. Get ready.
Posted by
Lewis
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9/13/2005 11:02:00 PM
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